[SUPPORT] Advanced Turn Based Tile Toolkit

Hi, I have a question that may seem rather simple but what I’ve tried has not seemed to work.

I have some characters meshes that are not rigged/animated and was hoping to use them similar to Hitman Go or some of the other Go style apps. The characters do not animate, simply move across the board similar to chess pieces.

When replacing the pawns SM that comes in the Unit_Player_Ranged BP I have a bunch of errors as the animations to not correspond. I was wondering if you could help in regards to this, if my characters do not have animations, state machines and rigging is this a big issue? or am I missing an easy fix?