Thanks for the quick response
I will buy it here in a few, want to get on a more secure machine before entering payment info
With that I do have one question:
I am under the impression that using Blue prints alone are not the best option for making a game, and C++ should be included. It is my understanding blue prints are great for quick little things; is this correct?
Assuming that that is true, are blue prints alone a real option for a turn based strategy game?
I ask because I was going to use some c++ code, and possibly converts some of the blue prints into c++. A couple of friends were saying they think for a turn based game there may be little need to use c++
was hoping a few people on here had thoughts on this