Hello AdventPalace,
as long as you use the Spawn Unit function in BP_GridManager, spawning units during gameplay should not be a problem. What this function does is spawn a Unit actor and add it to the Pawn Array and Initiative Order array.
Hello AdventPalace,
as long as you use the Spawn Unit function in BP_GridManager, spawning units during gameplay should not be a problem. What this function does is spawn a Unit actor and add it to the Pawn Array and Initiative Order array.