[SUPPORT] Advanced Turn Based Tile Toolkit

Yes, all I do is grab from the initiative order to place widgets into my UI.

After running a for loop with appended object name to the initiative (index) number, this is what it prints out:

Unit _Player_Warrior is Initiative 8
Unit _Player_Skirmisher is Initiative 7
Unit _Player_AOE is Initiative 6
Unit _Enemy_Ranged is Initiative 5
Unit _Enemy_Ranged_2 is Initiative 4
Unit_Enemy_Melee is Initiative 3
Unit_Enemy_Melee_2 is Initiative 3
Unit _Player_Scout is Initiative 1
Unit _Player_mage is Initiative 0

Yes. It is hexagonal.