[SUPPORT] Advanced Turn Based Tile Toolkit

Hey!
I tried that out, initially it half worked because some tiles were still blocked.
But i think that was because it was the size of the cube, I increased the range and it cleared right up.
what would happen if an enemy unit was caught in this function? Would it be unaffected or would you be able to walk onto its tile?
Really helpful function because now I can remove/move things around in-game.
Thanks!