[SUPPORT] Advanced Turn Based Tile Toolkit

Thanks for the advice, I’ll see what I come up with. Really looking forward to the next update, does that mean you’ll be adding an ability bar that holds the overwatch, explosive ability etc etc. I feel that once I see your blueprints, I’ll have a better way of implementing my own abilities, will you be making a video with your next update? Also will the AI be able to use those new abilities, like overwatch etc etc.

Also with your hit chance blueprint, how did you create the public floats accuracy and dodge?