Wow!! greeeeeat job mate!! congrats!
The movement feels very organic for a mechanical thing… which is weird and awesome at the same time. I love it.
Insta-followed! Loving everything about this!
@Kanc Hehe, that was a major hurdle - how to make the ship feel like a character, not just a static ship, and make a connection (sort of) with the player.
@cruzncreations Thanks
Latest updates: started doing a polish pass on everything for the demo release. Also the game has a page on Steam!
Level select screen:
New VR-style tutorial / flight test range:
State of the level:
Working on the menu backdrop (using the amazing MenuStarterKit from the marketplace):
And new key art (rendered directly in UE):