Hey Guys!
Around a week ago, I realized that I was super duper stuck on what exactly to do about my game. Specifically, what mechanics do I implement to make the puzzles… puzzles?
So I decided that I would take a break, which happened to overlap with me going on vacation for a week.
Well, the week has passed. And now, as I sit at my computer, I feel this infinite stress of 0 ideas flowing through my mind… I have no idea what to do.
I’m not sure how any of you could help me, tbh I just want to tell someone about this problem.
Here’s what I have so far.
So. You, a hero, is venturing out to the end of the world to relight the sun. You have a magical staff that allows you to pick of objects/interact with stuff.
The game is adventure/puzzle.
So far, all I have is the super simple “place box on button” mechanic, as well as switches. These inputs allow drawbridges and platforms to let you go on through the dungeon.
I am focusing on having no combat and no monsters, kinda like Portal.
If any of you have any ideas AT ALL, please please please share them! I am in a world of destress!
Thanks so much!
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