Hey there @Lawrencemid! This mechanic is a bit annoying to pull off with the base character movement, so there’s not too many resources available for this specific mechanic, but I have one that seems to be a good fit. You’ll have to adjust it a bit to work constantly while sprinting instead of having to reenable it when you want.
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Here’s a solid example of how to pull it off, however it’s a bit long (apologies).