Super RPG Framework | Starter Toolkit

Overview Video

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Documentation

Super RPG Framework is an organized and affordable project template that provides you the basics you need in order to start developing a JRPG. With color-coded folders all neatly categorized, it is designed for easy modification, implementation, and creation of additional assets.

https://static.wixstatic.com/media/6ed0a7_ddf0b124a899466195014982dfd23ec8

Features:

  • **Default Platforming character **with pre-programmed double-jump, ledge-grabbing, and basic attacking.
  • Basic enemy unit and AI.
  • Movement, Platforming, & Boss testing example levels.
  • **Overworld Template **with the tools to set up your own adventure right away.
  • Music System
  • Save/Load System
  • Simple Dialogue System

Number of Blueprints: 32

  • 18 Actors
  • 3 Game Modes
  • 2 Controllers
  • 2 Unique Object Classes w/ children
  • BGM Class
  • Dialogue Class

Input: Keyboard, Mouse [Gamepad supported for movement only. No UI gamepad support.]

Network Replicated: No

Development Platforms: **Windows **(Untested on Mac, Android, & IOS)

Target Platforms: Any

Version 1.2 Update

I just released a new update for the Super RPG Framework. It features several bug fixes as well as new features overhauls, including:

  • New Stat System: New stats can be added and removed much easier, and are split into 2 categories (Metric and Static)
  • New Equipment System: To go along with the stat overhaul, equipment has been overhauled as well. You can now add and remove as many different equipment slots and types as you want!
  • Battle Formulas: A change in how combat damage is determined. You can now create custom “battle formulas” that determine the effects of combat skills.

Super RPG Framework - UPDATE 1.2 (Stats, Equipment, & Battle Formulas) - YouTube