Super Mario 64 face screen


This is my first post here! Woo!

I recently switched from unity to unreal and as my first project I´m going to try to do something similar to the start screen of Super Mario 64 where you can play with mario’s face, Easteregg - Mario Face - Start Screen - Super Mario 64 - YouTube

What would be the best approach to create this? Some sort of Ragdoll-technique?

i would say skeletal joints all around the face that can be moved around.