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Super Mario 64 face screen

Hey!

This is my first post here! Woo!

I recently switched from unity to unreal and as my first project I´m going to try to do something similar to the start screen of Super Mario 64 where you can play with mario’s face, https://www.youtube.com/watch?v=eBotFor1Xlw

What would be the best approach to create this? Some sort of Ragdoll-technique?

i would say skeletal joints all around the face that can be moved around.