Super Mario 64 face screen


This is my first post here! Woo!

I recently switched from unity to unreal and as my first project I´m going to try to do something similar to the start screen of Super Mario 64 where you can play with mario’s face,

What would be the best approach to create this? Some sort of Ragdoll-technique?

i would say skeletal joints all around the face that can be moved around.