My friend and I have decided to make a 2D game in unreal engine (yes we know, very weird!) but we are having trouble when it comes to exporting and packaging our game where the textures go super low resolution when compared to the editor.
I have done some research and noticed a lot of people have spoken about “Texture Streaming” inside of the project settings, I have packaged the project with this both ON and OFF inside of the project settings and both times it has resulted in the same outcome.
Thank you in advance to anyone who attempts to help!
EDIT:
This low quality export only happens when I use the “Shipping” option when exporting the game, when using “Development” or any other it exports it perfectly fine and the quality doesn’t drop.