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Sunset Beach Scene

Hello Everyone,

So I have been working on this project on and off for the past couple months as a learning experience and wanted to post here to get any tips or pointers on how to improve the quality of my scene. The youtube link is to a small walkthrough/cinematic.

Here is the link to the youtube video: https://www.youtube.com/watch?v=G6puZj2cewI

Any constructive feedback or criticism is appreciated!

The water shader I am using in the scene has a tutorial on the Unreal Wiki I also wrote. This seems to be one of the more requested assets from users so I went ahead and wrote a tutorial on how to create a “Water Shader Tutorial” as well as a “Swimmable Water Volume Tutorial.”

Unreal Wiki Tutorial Links:

Water Shader Tutorial: A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums

Water Volume Tutorial: A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums

Front Door

General Scope

Front Porch Walkway

Inside the House

Flagpole and House

Nice! I love how colorful the entire scene is!
The “story” you can understand out of the environment doesn’t really make sense, though - I think that mainly the building is a little odd right now. It’s a pretty weird construction with concrete and a super modern interior on wooden stilts and the concrete staircase feels out of place aswell.
Maybe you could split it up into two houses with one being near the beach on stilts made completely out of wood and a modern one on higher ground landinwards.

Looking for references on google can yield some really cool results you can rebuild so I found this amazing construction with the simple search of ‘house on wooden stilts’ : http://floridamemory.com/fpc/dalemcdonald/dm6018.jpg .

Looks like it’s made of caramel.