Sun/Moon Component in Shipping Build

Hello,

I added the Sun/Moon Component to a level, but when I package the level in shipping mode, the cycle change doesn’t appear to work. It remains fixed at the preview-selected time. Other cycles that depend on the time from this component seem to function correctly, but the component itself doesn’t update the sun/moon locations as expected.

I am using UE 5.5.1, DIrectX 12, and Windows 11

FYI: I do realize I set the cycle to 5 hours, I tested it with the default 10 and it didn’t work. It works only in development in the editor and development package.

Any insights on this issue would be appreciated!

I tried to compile for development, and it works. For some reason it fails in “Shipping” builds only.