Hello,
I made a widget to print in the hud the angles of the azimuth and elevation during a squencer cinematic animation, but if i get those values (azimuth and elevation) from the actor Sun Sky, I only get values from 0 to 99 and beyond that value starts over again.
The sun timelapse animation works fine, but for instace, the azimuth should go from 0 to 360º from North, but I only get values from 0 to 100.
The same odd behaviour occurs with the elevation values.
I’m using UE 5.4
