I’m trying to figure out the best way to setup a character creation system. What I’d like to do is load a map in which I can create my character; change my attributes, skills, etc. as well as see my character mesh with an idle animation. After completion, I would like to load another map and start the 3rd person character blueprint.
What would be the best way to set this up? Do I use a Pawn blueprint with a camera for the creation level,allowing me to use mouse interactions, or should I use the 3rd person character blueprint with a camera that’s setup to look at the mesh, and then deactivate the input controllers?