Hello everyone,
I was hoping I might find some assistance on how to develop a FMV survival horror game in Unreal 4. The primary title that uses the majority of the presentation and mechanics that I am looking to implement is Contradiction: Spot the Liar. Contradiction: Spot The Liar on Steam
Many of the elements I would like to include are as follows:
-Video backgrounds of looping footage (Gif? Cinemagraph?)
-Video footage with choices on a time constraint
-Inventory System (Primarily to collect for puzzles and management)
-Possibly a heath system
-Short transition video scenes (room to room, opening doors, etc.)
-No player character model needed, everything presented from the first person via video footage, such as the previously mentioned backgrounds
Primary influences are the original resident evil and clock tower on the snes.
Thanks in advance for any help you all can provide.