[Suggestion] Validate a handful of Materials

Hey!

I’m suggesting adding several base game Fortnite Materials to help creators better reach the Fortnite Art-Style, these are:

  • /Game/Packages/Fortress_SharedMaterials/Base_Material/Fortress_BaseMaterial
  • /Game/Global/Base4Layers_2022/Material/P_FN_Base_2022
  • /Game/Environments/Asteria/Rocks/Materials/M_Rocks_2022.M_Rocks_2022
  • /Game/Global/Base4Layers_2022/Material/M_Rocks_2023.M_Rocks_2023
  • /Game/Athena/Apollo/Environments/Terrain_Meshes/Materials/Apollo_Terrain_Mat_Biome.Apollo_Terrain_Mat_Biome
  • /Game/Athena/WinterArt/Materials/M_GroundMeshes.M_GroundMeshes
  • /Game/Environments/Apollo/Foliage/MasterMaterials/M_Apollo_Tree_Master.M_Apollo_Tree_Master
  • /Game/Environments/Asteria/Foliage/Trees/MasterMaterials/M_Asteria_Tree_BaseMat.M_Asteria_Tree_BaseMat
  • /Game/Packages/Fortnite_UniqueMaterials_1/DS_Fortnight/Terrain_Mat

These would be great for Creators to create a Fortnite Style for their assets, such as for Nature Assets or Simple Terrain Assets, these assets have been used throughout Fortnite’s History by the developers themselves and would be super useful to get approved for UEFN.
Also, a simple material function would be helpful too, that would be:

  • /Game/Global/Base4Layers_2022/MaterialFunctions/MF_ColorTint_Unpack.MF_ColorTint_Unpack

This is for the TextureData’s Tint Feature and would also be really helpful.

I hope you think about adding these to help some Creators make more Fortnite-like experiences!