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[Suggestion] Option to lock Landscape or individual layer

While starting with level design i noticed that i often click the landscape then move or delete something else, but the landscape too. Each time the engine immediately begins to recalculate the navigation nodes of my level (over 40.000). A feature for locking individual objects or layers would be really helpful, they prevent accidental alterations of the level content. Thanks for considering…

Related

https://answers.unrealengine.com/questions/85972/how-can-i-lock-a-layer-so-things-dont-move-around.html

Hi unit23,

Thank you for your request. I have entered a feature request, UE-12491 to be considered by the development staff.

Hi, where do I find these FR’s, and any progress? Just again UE crash because my mouse actions involving the landscape so clumsy.