As a person who loves games as a hobby, but not enough to actually spend 1500 euros on a gaming PC, I was wondering if the engine can be updated to run a benchmark before launching a game and, based on algorithms, to automatically adjust not only game settings, but also automatically decrease the polycount, texture resolution and everything else so that it can run on very under-powered rigs. Either by adjusting things in real time, or by rewriting the game files, so that it can check a minimum FPS selected by the user.
Kudos and if not possible, please ELI5 me.