[Suggestion?] Can "ue5 devs" make chaos fracturing possible realtime

First of all, this is my first time making a “suggestion”, i’m not sure where should i ask this.
Any website or something to suggest features?

I want chaos fracturing be possible realtime with some freedom of how it fractures, and possible for a line trace to a piece of a GC and you can edit that piece(remove etc.).

Don’t know about suggestion, but just in case, there is a some sort of workaround:

At very least you can prefracture GC to small enough pieces and then emulate “realtime fracture” by properly set damage tresholds and forces applications.
This way you can fracture your GCs in real time in any way you like and pieces will be the form you expect them to be with some degree of accuracy

but just 2000 pieces drops my frame rate from 150 to 90 and i want fractures that are customizable