I am a bit confused as to how Suggest Projectile Velocity is supposed to be used, since there is no documentation on the node. I am trying to create a projectile that “seeks” or “homes” in on a target, and the description of Suggest Projectile Velocity seems to fit that criteria.
I have a line trace that picks up on players under the cursor, and returns their location (while under the cursor), which I had hoped would provide a reliable point to send the projectiles to.
However, when I attempt to use the node, I can’t get it to suggest much of anything. Should I plug toss velocity into a vinterp, and then into a move component? Or to a set actor location? I really can’t seem to get the desired effect with this node.
If this isn’t the best way of obtaining a homing projectile, could I get a push in the right direction? Thanks!