It was working fine–I have a pawn set up that I can control third-person style. It’s set to possess “Player 0.” Well, when I load up my project now, and hit “play,” the pawn is far away and I’m stuck at location 0 0 0, unable to move at all. The pawn is still set to “Player 0.” No other pawns are. I double-checked by deleting all other potential Player 0 pawns so it’s the only one left. Does anyone have any idea what I did wrong? I’m pretty new so I know I must’ve goofed something up. Thanks!
Edit: There are no cameras in the project either.
Edit #2: Pawn actor is set to always spawn regardless of collision so it’s not that.