Hey everyone ![]()
I’d like to share my latest asset pack: Suburban a modular environment kit designed to quickly build believable and immersive residential areas.
Goal
The goal of this pack is to help developers create suburban neighborhoods efficiently, whether for:
- Narrative-driven games
- Open worlds
- Simulations
- Rapid prototyping
What’s included
The pack features a wide range of assets, including:
- Modular houses (with multiple variations)
- Roads, sidewalks, and street elements
- +200 Props (mailboxes, trash bins, fences, etc.)
- Vegetation (trees, hedges, grass)
- Material variations to reduce repetition
Technical details
- Fully modular workflow for fast level design
- Optimized for performance
- PBR-ready
- Easy to customize and extend
Design approach
I focused on finding the right balance between:
- Visual quality
- Readability in-game
- Flexibility for developers
The idea is to let you build convincing environments without spending too much time on setup.
Preview
Feedback welcome
I’d really appreciate any feedback:
- What works well / what’s missing
- Use cases you’d like to see supported
- Ideas for improvements or future updates
Link


