Substrate Shading is disable in UE 5.3?

Hey guys, help me solved this, in migrate to UE 5.3, in create new material cloth effect my substrate not enable shading model (eye, Cloth etc…) is normal of this version??

I can notice that only the first mode where I can choose like opaque, erased, masked is available, I can’t use the shadnig model option in this new version, any solution?

The thing i saw was Substrate still being Experimental you can use it for Games but they would prefer you to use the older style for now i dont know if its still Experimental or not thought