There are a lot of threads that discuss sorting, since it’s not really a Substrate issue but just a general deferred rendering issue you may want to continue asking elsewhere if the following information isn’t enough. But in brief, there are a few ways to deal with it.
- don’t use translucent materials whenever possible.
- limit their use to simple geometries that don’t have a possibility to sort incorrectly.
- consider the “sort triangles” option on the mesh component.
- consider enabling order independent transparency in the project setting. In my experience this seems to solve most of not all sorting problems, but will add some instructions to the already expensive translucent mats.