(missing some data and missing unlit ID/Color, that is fixed now)
I wanted to check if these issue were fixed on not when I encountered the crash. to be clear these are fixed in 5.5.1 and not in 5.5.0. right?
and also let me know if base color related to hair shading model is also fixed or not because when i checked in in 5.5.0. I can still see black color covering the actual base color of hair shading model when I use scene texture(Base Color - Gbuffer ID)