Substrate - Feedback Thread

Ok, i utterly failed to create a material, that can combine 3 separate transparent materials, of which each has it´s own IOR in UE. ^.^
So atleast here is the effect i hoped to achieve rendered with Cinema4D: One gem rendered 3 times with 3 different materials (one for each color, and each color with a slightly different IOR), then the layers got combined.

And as expected, you get your chromatic abberation, and it is slightly better, because of how much the 3 colors gets separated, now also depends on the material thickness and shape.

The 3 layers, and the Gem, if anyone want test it with UE. Maybe one of you can create such a material :slight_smile:

OR Epic could just decide to give us an IOR input, that can compute a complete Vector3, and not just the first channel from a Vector3 :wink:

Gem.fbx (332.4 KB)

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