Hi, I can’t seem to get access to custom uv channels in a Substrate material. I have 5 added, but they aren’t showing up. Anyone run into this?
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Thanks for reporting @Jvfx . This is now fixed for 5.3.
Is version 5.2 considered complete? Why is there a jump from 5.2 to 5.3 without fixing it
Hi,
Substrate is experimental so we can only fix incoming release, 5.2 is locked, 5.3 is incoming and the fix will be there.