Substance Source and Mobile

Hi! My name is Ariel, been a lurker for a while, thanks to all the people that helped me without knowing!.

I’m trying to build an iOS app in Unreal 4.22 and I’m using the substance source library that’s included with Unreal Studio. Everything looks great on the viewport, but renders black on iOS even if I set up the factory as Baked, that supossedly bakes the textures con cook. Any insight on this that I’'m missing or should just use Substance to render out a set of images?this is not so ideal as it would be nice to just use the substance source of unreal studio and not having to buy a suscription to substance would be preferable.

Is substance still incompatible with mobile?

Thanks in advance!