Substance Plugin ain't updating sbsar files after edit

Hey,

Does someone here has experience with using the Substance Plugin for Unreal 4?

When I import a substance (sbsar) into Unreal 4, and make adjustments later within Substance Designer, Unreal won’t remember these.
I reimport the substance and save the Unreal scene but the next time I open Unreal all the old textures are showing. While I did overwrite that old sbsar file.

So my problem is that Unreal does not ‘remember’ that a substance has been updated, and always picks the first version. Even when I saved over that first version.

I tried 4.8.1 and 4.9.2 but it won’t work in both versions.

Anyone know how to fix this? I’m getting tired of reimporting all my substance files every single day.:frowning:

Hi PoppaJoe,

I was able to reproduce the issue you mention, and have added it to our bug reporting to be fixed.

Thanks for your reply! :):slight_smile: