Is there a way to keep the UV scale of a sketchup datasmith material after applying a substance material?
For me, applying a different material without the parent skp one makes UVs super small and forces me to go into each one and add a texcord. I know the imported skp materials have options to select the specific diffuse and normals etc, but the ease of Substance was the drag and drop onto my meshes. Any other workaround for this? or a storage of UV data thats compatible between SKP and UE?