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[Submitted] Medieval Buildings Volume 1

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Description:

  • A medieval inn, two types of merchant house, a blacksmith’s workshop and 4 types of peasant house.
  • In addition, it comes with 154 props such as armour, barrels, baskets, beds, blacksmith tools, blankets, books, boxes, brooms etc.
  • All buildings come as blueprints and are easily inserted into your map within seconds using drag and drop.
  • All buildings are enterable and fully furnished with props many of which are interactable by the player. Doors, shutters, chests, drawers and cabinets open and close (press the E key when near them when playing the Example Map).
  • All static meshes have appropriate collision and LODs.
  • Video: https://www.youtube.com/watch?v=oHhpACSez0E

Features:

  • Architecture pieces such as walls, roofs, floors and stairs
  • Props such as doors, windows, window shutters, barrels, beds, a broom, weapons, armour, mugs, cups and bowls
  • Vertex paint blended materials to reduce visual tiling
  • High quality PBR textures
  • Blueprints to manage each building and all of its props as one object
  • Blueprints to provide animation to doors, window shutters, chests, door bolts and to allow light sources such as candles and lanterns to be switched on or off
  • An animation sequence for the forge bellows

Texture Sizes:

  • 3 @ 128 x 128 pixels
  • 3 @ 256 x 256 pixels
  • 51 @ 512 x 512 pixels
  • 236 @ 1024 x 1024 pixels
  • 401 @ 2048 x 2048 pixels
  • 97 @ 4096 x 4096 pixels

Other Technical Information:

  • Collision: Yes - custom and automatically generated
  • Average mesh vertex count: 1920
  • LODs: Yes
  • Number of Meshes: 373
  • Number of Materials and Material Instances: 28 materials, 231 material instances
  • Number of Textures: 763
  • Supported Development Platforms: PC, Mac, Linux, PS4, XBox One, VR
  • Supported Target Build Platforms: PC, Mac, Linux, PS4, XBox One, VR
  • Documentation: https://bit.ly/2HP0LcN