- Fade objects between camera and all your characters.
- Any meshes can be hidden. Skeletal Mesh, StatickMesh.
- More options. Distance, object type, class your characters, near camera radius, fade speed.
- Clear blueprint code with comments.
- Easy install for your project. Only one component for you character or RTS camera actor. Plug and play now!
- No need add component for other actors.
- Fade mesh can have more materials!
- 100% Blueprint component.