SubD mesh in scene?

If I have a mesh in the scene I want to add polys to ( SubD ), is there a way to do this in UE5?
Do I SubD on a mesh level or is there a smooth ( SubD ) on a material…both?

You can subd the mesh with the mesh editor plugin. But not just the one in the scene, this would be the main copy of the mesh.

Thank you very much!

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