Hello guys,
I followed along a tutorial ( UE4 Character Interaction integration with Advanced Locomotion System V3 Tutorial PART2 - YouTube ) to integrate the CI pack from the marketplace into the ALS V3 system. Yes, V3, not V4.
I validated every step and double checked everything but it seems like there is a problem occuring on my side.
While the tutor can simply create the Sub Anim Instance I needed to keep the normal IK since I could not use the “Sub Anim Instance” pin.
Is there any workaround? Because I am pretty unexperienced with AnimBlueprints and have no clue in how I could fix this issue.
A short explaination on how to get this pin/variable (idk tbh) would be great!
Greetings and stay safe,
Blasphomos