Hey everyone, here is my new proj for the Marketplace. I’ll be posting updated here from time to time. No release date for now.
- Stylized handpainted PBR textures. 2048x2048 Diffuse, Normal, Metallic, Roughness, Emissive maps packed for UE4.
- Several color variations for cloth parts (Planning to do red, blue, green and yeallow, this list can change)
- Mid-low poly optimized assets
- Flexible models with detachable parts and high reusability
- Lightmaps unwrapped manually. Resolution set to 64 into UE4 as a default.
- Auto-generated collisions
I’ve attached screenshots of current progress to this post.
Here you can view a small sample in 3D:
**I am open to any critiques, advices or wishes, list of future assets is pretty flexible for now!
Thanks for watching! **