Hi all! I’m working on a new project and have run into some issues when trying to implement unlit materials (it’s a stylised project so I want the shading to be via texture paint rather than real shadows!)
I’ve managed to make all of the custom materials unlit like this:
However, I’m not sure how to accomplish this with the eye materials…
Currently, the eyes still react to light which is causing some uncanniness-
Facing away from light:
Facing light (issue):
I hope there’s a way to be able to make the eye materials unlit as well!
Thanks so much for reading! Any ideas or solutions would be greatly appreciated!!