Hello, I’m studying a little with Unreal and I want to implement a system like Devour in a game I’m working on. That system of pointing the light and stunning the enemy. I don’t understand much about programming so I’m studying bp first. Could anyone give me some tips?
id use an collision shape (cone) that matches the shape of the light and on overlap event apply stun
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oh you may want to add a line trace too so you dont stun something behind cover