Studio New Punch - Modular Zombie Male

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Bring Your Worlds to Life with the Modular Zombie Male



The Modular Zombie Male is a highly customizable, game-ready character built for developers who need more than just a standard NPC. Perfect for survival, horror, or post-apocalyptic settings, this asset lets you create endless variations of undead characters that feel unique, dynamic, and ready to inhabit your game.


Features


  • Complete Modularity - Mix and match heads, bodies, and clothing to build thousands of unique appearances. No two characters need to look alike. (Future separate add-on packs are planned.)

  • Fully Rigged & Ready - Comes rigged to both the UE4 and UE5 skeletons, making it easy to use with existing animation packs. From slow shamblers to fast movers - your zombies behave exactly as you design them.

  • Simple Customization - Includes blueprints with a built-in system to change parts and materials and hide unseen geometry when dressing the character. This keeps performance high and setup frustration low.

  • Flexible Variants - Includes a version separated into body parts for advanced gameplay systems (damage reactions, hit detection, modular spawning, etc.).

  • Cross-Pipeline Materials - Optimized materials are included, ready to go right out of the box.

What’s Inside

  • Rigged to Epic UE4 and UE5 skeletons + Jaw bone

  • 5 Head Meshes × 8 skins each

  • 8 Body Skins

  • Multiple clothing types: tank top, t-shirt, pullover, short sleeve shirt (open/closed), long sleeve shirt (open/closed), shorts, trousers, underwear, sneakers, and boots

  • 6 material variations per clothing item = massive variety

  • Each part has one material variant which is clean, ie. not zombie variant.

  • Facial morph targets: Open Mouth & Angry expression for added realism

  • Blueprint examples for both modular assembly and ready-to-use spawn setups

  • (UE5) - Rigs for Animation PostProcess, Control Rig, BasicFootIK, IK Rig and IK retargeter

Performance-Friendly

  • Main body: 14.6k tris

  • Clothing items: 1k–4k tris each

  • Typical dressed character: ~25k tris

  • Textures: 2048×2048 (4K available on request)

    Blueprints Included

    • BP_ZombieModularMale – Main customizable character

    • BP_ZombieModularMale_BodyParts – Modular mesh version for damage FX and gameplay systems

    • BP_ModularZombieMale_BodyParts_SpawnPoint - spawn point object with customization variables

    • BP_ModularZombieMale_SpawnPoint - spawn point object with customization variables

  • Rigs Included (UE5)

    • ABPZombieMale_PostProcess – Animation PostProcess

    • CRZombieMale_Procedural – Control Rig

    • CR_ZombieModularMale -Control Rig

    • IK_ZombieModularMale - IK Rig

    • RTG_Manny-Zombie - IK Retargeter

What You Can Do With It

  • Populate your levels with diverse undead crowds that never look identical

  • Add dynamic reactions (hit detection, impact effects, or modular damage systems)

  • Quickly prototype or generate variants with included customization blueprints

  • Use with any UE4/UE5 animation pack to instantly bring characters to life

⚠️ Note: Only default Epic third-person animations are included. Fully compatible with the Epic Skeleton system.

How to use FREE Mixamo.com animations with Unreal Engine (Youtube)