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Bring Your Worlds to Life with the Modular Zombie Male
The Modular Zombie Male is a highly customizable, game-ready character built for developers who need more than just a standard NPC. Perfect for survival, horror, or post-apocalyptic settings, this asset lets you create endless variations of undead characters that feel unique, dynamic, and ready to inhabit your game.
Features
Complete Modularity - Mix and match heads, bodies, and clothing to build thousands of unique appearances. No two characters need to look alike. (Future separate add-on packs are planned.)
Fully Rigged & Ready - Comes rigged to both the UE4 and UE5 skeletons, making it easy to use with existing animation packs. From slow shamblers to fast movers - your zombies behave exactly as you design them.
Simple Customization - Includes blueprints with a built-in system to change parts and materials and hide unseen geometry when dressing the character. This keeps performance high and setup frustration low.
Flexible Variants - Includes a version separated into body parts for advanced gameplay systems (damage reactions, hit detection, modular spawning, etc.).
Cross-Pipeline Materials - Optimized materials are included, ready to go right out of the box.
What’s Inside
Rigged to Epic UE4 and UE5 skeletons + Jaw bone
5 Head Meshes × 8 skins each
8 Body Skins
Multiple clothing types: tank top, t-shirt, pullover, short sleeve shirt (open/closed), long sleeve shirt (open/closed), shorts, trousers, underwear, sneakers, and boots
6 material variations per clothing item = massive variety
Each part has one material variant which is clean, ie. not zombie variant.
Facial morph targets: Open Mouth & Angry expression for added realism
Blueprint examples for both modular assembly and ready-to-use spawn setups
(UE5) - Rigs for Animation PostProcess, Control Rig, BasicFootIK, IK Rig and IK retargeter
Performance-Friendly
Main body: 14.6k tris
Clothing items: 1k–4k tris each
Typical dressed character: ~25k tris
Textures: 2048×2048 (4K available on request)
Blueprints Included
BP_ZombieModularMale – Main customizable character
BP_ZombieModularMale_BodyParts – Modular mesh version for damage FX and gameplay systems
BP_ModularZombieMale_BodyParts_SpawnPoint - spawn point object with customization variables
BP_ModularZombieMale_SpawnPoint - spawn point object with customization variables
Rigs Included (UE5)
ABPZombieMale_PostProcess – Animation PostProcess
CRZombieMale_Procedural – Control Rig
CR_ZombieModularMale -Control Rig
IK_ZombieModularMale - IK Rig
RTG_Manny-Zombie - IK Retargeter
What You Can Do With It
Populate your levels with diverse undead crowds that never look identical
Add dynamic reactions (hit detection, impact effects, or modular damage systems)
Quickly prototype or generate variants with included customization blueprints
Use with any UE4/UE5 animation pack to instantly bring characters to life
⚠️ Note: Only default Epic third-person animations are included. Fully compatible with the Epic Skeleton system.
How to use FREE Mixamo.com animations with Unreal Engine (Youtube)