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Student Project .1v1 unreal tournament level.

Hey guys ,

This thread will be updated weekly with new WIP shots on the project.
For school we have to make a 2 player level in the unreal editor.

My ideas for this level was to make a Museum level heavily based on the Natural History Museum.

Here is a little refboard.
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I had to start by making a blockout of the level i had in mind.

Difficulties I encountered with making this Museum blockout:
-There are a lot of long corridors which I had to break somehow to make the level more interesting.
-Adding height variation is difficult.
-Difficult to add cover in certain rooms/corridors.

Here are a few screenshots of the blockout:
please note that i’m new to unreal engine and still have a lot to learn.

Overview Shot:
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Other Shots:
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Feedback C&C is greatly appreciated!
Next week i’ll try to finish some base textures :slight_smile:

Looking good, is each room going to have a different theme/era?

Well, i’m planning to have the old/traditional rooms (mainly the main floor) in contrast with more modern/minimalistic designed rooms.

This week i didn’t finish the base textures but instead I rebuild my blockout from scratch because the previous file got corrupted.
Not too bad I guess, learned some valuable lessons :stuck_out_tongue:

Here are some screens of the new one…

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An overview of the level.

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Screens of the main floor.

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Auditorium room which is connected to the main room and siderooms.
On this part I’m planning to go for a more modern style.

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Corridor that connects the auditorium to main and sideroom.

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Lift that goes to the second floor.

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Balconies. (also serve as a connection to the auditorium)

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“Eagle’s Nest” , highest spot in the level. can also be reached by taking the jumppad on the main floor.

Overall pretty happy with the gameplay. now I have to let other people playtest my level to finetune it and then starting my buildingblocks/textures.

See you next week :slight_smile:

Hello again.

This week I made the first basetextures for my level.
Those textures are entirelly procedural.

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Basetextures for the walls and the marble texture.

now I’m working on the generation of mosaic tiles
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That’s all for this week.
feel free to give me some constructive criticism.

Balcony made out of modular pieces
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Looking great!