Stuck with a "None" interface entry in Blueprint

Hey everyone,

I deleted an interface asset from my project, but now one of my Blueprints has a broken None entry.I can’t remove it there’s no delete button showing up for it, and it’s just sitting there as None. Fix Up Redirectors didn’t help either.

Anyone know how to get rid of it? Is there a way to manually edit the .uasset file safely, or is there another approach? Thanks in advance for any advice!

You could try create a new interface with the exact same name. See if it allows you to delete any references. Then delete it again.

See below. The first option will remove redirect references. The second, likely the one you need, will update references to what they should be. Use them in order.