I am trying to summit a code plugin to Unreal Marketplace, but it seems I am stuck somewhere in the middle of this process. The Epic marketplace team is telling me that they cannot compile my code on their end. They somehow end up in a compile error for generated code, which states “missing ;”. On my end I cannot reproduce the error and the whole packaging process succeeds. Double checking with Epic it seems I am not doing anything special during the build process. Simply calling the build-tool by cmd with my *.uplugin as input:
call “D:\Program Files\Epic Games\UE_4.18\Engine\Build\BatchFiles\RunUAT.bat” BuildPlugin -Plugin="…/*.uplugin" -Package="%CD%%outputDir%\UE_4.18" -Rocket -targetplatforms=Win32+Win64
This is a somehow unfortunate situation as I can not reproduce this compile error. Did somone had the same experience before and may can tell me how to deal with it?
I have asked the Epic guy, if he could escalate the matter so I can get more help, but their has no response so for.