trying to use servertravel in my multiplayer setup, but after launching the game i get stuck in the loading screen, please help, i already made sure everything is allowing seamless travel.
i fixed it, was a problem with the loading screen ez pz
Can you give me some assistance please. I have a map vote system set up at the end of a match but when all of the players have voted, the post game timer goes down to 5 seconds and when the timer reaches 0 it just sits there on the map vote screen doing nothing.
If I post some pics can you help? or add me to steam, Staple_ (My avatar is a picture of staples on a white background)
the issue i had was that my loading screen wasn’t set properly to remove when i wanted it to, the best thing i can suggest to you for this is the series i watched to get me started on multiplayer even tho there are issues with it.Blueprint Multiplayer: Project Overview | 01 | v4.11 Tutorial Series | Unreal Engine - YouTube
if you having some issues with it you cant figure out maybe use this to correct the wrongs "Blueprint Multiplayer" Video Series is teaching a lot of wrong things - Feedback & Requests - Epic Developer Community Forums
Hi,
If you remember what was the fix with the loading screen. I’m having an issue with the loading screen not dissapearing.
I dont remember exactly what it was. But it was something in theloading blueprint itself that wouldn’t remove itself after the level loaded. Was just something I forgot to do I guess, hope that helps