Stuck In Falling Animation

Hey, have a problem with falling animation!
That’s a replication problem, when server jumps on the object (like on the edges of the meshes) it’s character stucks in fall animation until he jumps again.
Server does not stuck in this animation for himself. Besides that all animations are replicated perfectly. There is a simple example with a chair.



Like something with the replication of the “is falling” function. Would appreciate the help!

Looks like I resolved the problem
This in character bp


and this in anim bp

Also had the replication problem with client sees server gliding around, hope setting the velocity on the server will resolve this problem too

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