Stuck in animation after onclick event

Apologies for being a total noob, I’m trying to learn UE4 by creating a project along the way, sadly i’m stuck as of now with multiple futile searches on google and YT.
Which brings me to this: Animation stuck after event completion. - YouTube
In the video you’ll notice that I was trying out creating a button with onclick event playing an animation, but the problem arises when the event is over and yet the character is stuck at the end animation from the event without returning to the animation state before the execution of the event, it also stops responding to input of the default run,idle,jump animations of the mesh after the event.
I’m sorry if this is a really newbie question and not worth your time, but i can really use some help here.Thanks.