hello
I did everything I could and I cant figure this one out
here the log
ue4.26.2
AndroidPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.AndroidPlatformSDK using manually installed SDK -23
IOSPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.IOSPlatformSDK has no valid SDK
LinuxPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.LinuxPlatformSDK has no valid SDK
WindowsPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.WindowsPlatformSDK using manually installed SDK
BuildMode.Execute: Command line: âC:\UE_4.26\Engine\Binaries\DotNET\UnrealBuildTool.exeâ sample Android Shipping -Project=âF:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\sample.uprojectâ âF:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\sample.uprojectâ -NoUBTMakefiles -remoteini=âF:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sampleâ -skipdeploy -Manifest=âF:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Intermediate\Build\Manifest.xmlâ -NoHotReload -log=âC:\Users\My PC\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+UE_4.26\UBT-sample-Android-Shipping_2.txtâ
UEBuildTarget.AddPlugin: Enabling plugin âSubstanceâ (referenced via sample.uproject)
UEBuildTarget.AddPlugin: Enabling plugin âBlueprintWebSocketâ (referenced via sample.uproject)
UEBuildTarget.AddPlugin: Enabling plugin âBlueprintJsonâ (referenced via sample.uproject)
UEBuildTarget.AddPlugin: Enabling plugin âGraphFormatterâ (referenced via sample.uproject)
UEBuildTarget.AddPlugin: Enabling plugin âAutoSizeCommentsâ (referenced via sample.uproject)
UEBuildTarget.AddPlugin: Enabling plugin âPaper2Dâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAISupportâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âEnvironmentQueryEditorâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âLightPropagationVolumeâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âCameraShakePreviewerâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAnimationSharingâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âSignificanceManagerâ (referenced via default plugins â AnimationSharing.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âCLionSourceCodeAccessâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âCodeLiteSourceCodeAccessâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âGitSourceControlâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âKDevelopSourceCodeAccessâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âNullSourceCodeAccessâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âPerforceSourceControlâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âPlasticSourceControlâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âPluginUtilsâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âPropertyAccessNodeâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âPropertyAccessEditorâ (referenced via default plugins â PropertyAccessNode.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âRiderSourceCodeAccessâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âSubversionSourceControlâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âUObjectPluginâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âVisualStudioCodeSourceCodeAccessâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âVisualStudioSourceCodeAccessâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âXCodeSourceCodeAccessâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAssetManagerEditorâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âContentBrowserAssetDataSourceâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âContentBrowserClassDataSourceâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âCryptoKeysâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âCurveEditorToolsâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âDataValidationâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âFacialAnimationâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âGameplayTagsEditorâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âGeometryModeâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âMacGraphicsSwitchingâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âMaterialAnalyzerâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âMobileLauncherProfileWizardâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âPluginBrowserâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âSpeedTreeImporterâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âDatasmithContentâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âVariantManagerContentâ (referenced via default plugins â DatasmithContent.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âAlembicImporterâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âGeometryCacheâ (referenced via default plugins â AlembicImporter.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âAutomationUtilsâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âScreenshotToolsâ (referenced via default plugins â AutomationUtils.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âBackChannelâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âChaosClothEditorâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âChaosClothâ (referenced via default plugins â ChaosClothEditor.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âChaosEditorâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âPlanarCutâ (referenced via default plugins â ChaosEditor.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âGeometryProcessingâ (referenced via default plugins â ChaosEditor.uplugin â PlanarCut.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âEditableMeshâ (referenced via default plugins â ChaosEditor.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âGeometryCollectionPluginâ (referenced via default plugins â ChaosEditor.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âProceduralMeshComponentâ (referenced via default plugins â ChaosEditor.uplugin â GeometryCollectionPlugin.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âChaosSolverPluginâ (referenced via default plugins â ChaosEditor.uplugin â GeometryCollectionPlugin.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âChaosNiagaraâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âNiagaraâ (referenced via default plugins â ChaosNiagara.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âCharacterAIâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âMotoSynthâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âPlatformCryptoâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âProxyLODPluginâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âSkeletalReductionâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Ignoring plugin âLuminPlatformFeaturesâ (referenced via default plugins) due to unsupported target platform.
UEBuildTarget.AddPlugin: Ignoring plugin âMagicLeapMediaâ (referenced via default plugins) due to unsupported target platform.
UEBuildTarget.AddPlugin: Ignoring plugin âMagicLeapPassableWorldâ (referenced via default plugins) due to unsupported target platform.
UEBuildTarget.AddPlugin: Ignoring plugin âMagicLeapâ (referenced via default plugins) due to unsupported target platform.
UEBuildTarget.AddPlugin: Enabling plugin âMLSDKâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAndroidMediaâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAvfMediaâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âImgMediaâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âMediaCompositingâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âMediaPlayerEditorâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âWmfMediaâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âMeshPaintingâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âTcpMessagingâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âUdpMessagingâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âActorSequenceâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âLevelSequenceEditorâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âMatineeToLevelSequenceâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âTemplateSequenceâ (referenced via default plugins â MatineeToLevelSequence.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âOnlineSubsystemGooglePlayâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âOnlineSubsystemâ (referenced via default plugins â OnlineSubsystemGooglePlay.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âAndroidPermissionâ (referenced via default plugins â OnlineSubsystemGooglePlay.uplugin)
UEBuildTarget.AddPlugin: Ignoring plugin âOnlineSubsystemIOSâ (referenced via default plugins) due to unsupported target platform.
UEBuildTarget.AddPlugin: Enabling plugin âOnlineSubsystemNullâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âOnlineSubsystemUtilsâ (referenced via default plugins â OnlineSubsystemNull.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âLauncherChunkInstallerâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âActorLayerUtilitiesâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAndroidDeviceProfileSelectorâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAndroidMoviePlayerâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAppleImageUtilsâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAppleMoviePlayerâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âArchVisCharacterâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAssetTagsâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAudioCaptureâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âCableComponentâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âChunkDownloaderâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âCustomMeshComponentâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âExampleDeviceProfileSelectorâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âGoogleCloudMessagingâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âGooglePADâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âIOSDeviceProfileSelectorâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âLinuxDeviceProfileSelectorâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âLocationServicesBPLibraryâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âMobilePatchingUtilsâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âOculusVRâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âPhysXVehiclesâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Ignoring plugin âPostSplashScreenâ (referenced via default plugins) due to unsupported target platform.
UEBuildTarget.AddPlugin: Enabling plugin âRuntimePhysXCookingâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âSoundFieldsâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Ignoring plugin âSteamVRâ (referenced via default plugins) due to unsupported target platform.
UEBuildTarget.AddPlugin: Enabling plugin âSynthesisâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âAudioSynesthesiaâ (referenced via default plugins â Synthesis.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âWebMMoviePlayerâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âWebMMediaâ (referenced via default plugins â WebMMoviePlayer.uplugin)
UEBuildTarget.AddPlugin: Enabling plugin âWindowsMoviePlayerâ (referenced via default plugins)
UEBuildTarget.AddPlugin: Enabling plugin âXGEControllerâ (referenced via default plugins)
AndroidPlatform.SetUpSpecificEnvironment: PLATFORM_ANDROID_NDK_VERSION = 210200
AndroidPlatform.SetUpSpecificEnvironment: NDK toolchain: r21b, NDK version: 21, GccVersion: 4.9, ClangVersion: 9.0.8
ExternalExecution.ExecuteHeaderToolIfNecessary: Parsing headers for sample
ExternalExecution.ExecuteHeaderToolIfNecessary: Running UnrealHeaderTool âF:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\sample.uprojectâ âF:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Intermediate\Build\Android\sample\Shipping\sample.uhtmanifestâ -LogCmds=âloginit warning, logexit warning, logdatabase errorâ -Unattended -WarningsAsErrors -abslog=âC:\Users\My PC\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+UE_4.26\UHT-sample-Android-Shipping_2.txtâ -installed
ExternalExecution.ExecuteHeaderToolIfNecessary: Reflection code generated for sample in 3.481951 seconds
AndroidToolChain.CompileCPPFiles: Compiling Native 32-bit code with NDK API âandroid-21â
AndroidToolChain.CompileCPPFiles: Compiling Native 64-bit code with NDK API âandroid-21â
UEBuildTarget.GenerateManifest: Writing manifest to F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Intermediate\Build\Manifest.xml
HotReload.IsLiveCodingSessionActive: Checking for live coding mutex: Global\LiveCoding_F++User+Desktop+Mr. Khalili nia+Projects+XR_Medics_Sample+Binaries+Android+sample-Android-Shipping-armv7.so
ActionGraph.IsActionOutdated: SharedPCH.Core.h [armv7]: Produced item âSharedPCH.Core-armv7.h.gchâ doesnât exist.
ActionGraph.IsActionOutdated: sample-Android-Shipping-arm64.so: Produced item âsample-Android-Shipping-arm64.soâ doesnât exist.
ActionGraph.IsActionOutdated: SharedPCH.Core.h [armv7]: Produced item âSharedPCH.Core.ha7.dâ doesnât exist.
ActionGraph.IsActionOutdated: SharedPCH.Core.h [arm64]: Produced item âSharedPCH.Core-arm64.h.gchâ doesnât exist.
ActionGraph.IsActionOutdated: sample-Android-Shipping.target: Produced item âsample-Android-Shipping.targetâ doesnât exist.
ActionGraph.IsActionOutdated: sample-Android-Shipping-armv7.so: Produced item âsample-Android-Shipping-armv7.soâ doesnât exist.
ActionGraph.IsActionOutdated: sample.cpp [armv7]: Produced item âsample.cppa7.oâ doesnât exist.
ActionGraph.IsActionOutdated: sample.cpp [armv7]: Produced item âsample.cppa7.dâ doesnât exist.
ActionGraph.IsActionOutdated: sample.cpp [arm64]: Produced item âsample.cppa8.oâ doesnât exist.
ActionGraph.IsActionOutdated: sample.cpp [arm64]: Produced item âsample.cppa8.dâ doesnât exist.
ActionGraph.IsActionOutdated: SharedPCH.Core.h [arm64]: Produced item âSharedPCH.Core.ha8.dâ doesnât exist.
BuildMode.Build: Building sampleâŚ
BuildMode.OutputToolchainInfo: [Upgrade]
BuildMode.OutputToolchainInfo: [Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes:
BuildMode.OutputToolchainInfo: [Upgrade] bLegacyPublicIncludePaths = false => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true).
BuildMode.OutputToolchainInfo: [Upgrade] ShadowVariableWarningLevel = WarningLevel.Error => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning).
BuildMode.OutputToolchainInfo: [Upgrade] PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs).
BuildMode.OutputToolchainInfo: [Upgrade] Suppress this message by setting âDefaultBuildSettings = BuildSettingsVersion.V2;â in sample.Target.cs, and explicitly overriding settings that differ from the new defaults.
BuildMode.OutputToolchainInfo: [Upgrade]
ParallelExecutor.ExecuteActions: Building 7 actions with 4 processesâŚ
ParallelExecutor.ExecuteActions: [1/7] SharedPCH.Core.h [armv7]
ParallelExecutor.ExecuteActions: [2/7] SharedPCH.Core.h [arm64]
ParallelExecutor.ExecuteActions: [3/7] sample.cpp [armv7]
ParallelExecutor.ExecuteActions: [4/7] sample.cpp [arm64]
ParallelExecutor.ExecuteActions: [5/7] sample-Android-Shipping-arm64.so
ParallelExecutor.ExecuteActions: [6/7] sample-Android-Shipping-armv7.so
ParallelExecutor.ExecuteActions: [7/7] sample-Android-Shipping.target
ActionGraph.ExecuteActions: Total time in Parallel executor: 9.69 seconds
BuildMode.Build: Deploying sample Android ShippingâŚ
UEDeployAndroid.CollectPluginDataPaths: AndroidPlugin: Plugins\Online\Android\OnlineSubsystemGooglePlay\Source\OnlineSubsystemGooglePlay_UPL.xml
UEDeployAndroid.CollectPluginDataPaths: AndroidPlugin: Plugins\Runtime\AndroidPermission\Source\AndroidPermission\AndroidPermission_APL.xml
UEDeployAndroid.CollectPluginDataPaths: AndroidPlugin: Plugins\Runtime\GoogleCloudMessaging\Source\GoogleCloudMessaging\GoogleCloudMessaging_UPL.xml
UEDeployAndroid.CollectPluginDataPaths: AndroidPlugin: Plugins\Runtime\GooglePAD\Source\GooglePAD\GooglePAD_APL.xml
UEDeployAndroid.CollectPluginDataPaths: AndroidPlugin: Plugins\Runtime\Oculus\OculusVR\Source\OculusHMD\OculusMobile_APL.xml
UEDeployAndroid.CollectPluginDataPaths: AndroidPlugin: Source\Runtime\Online\Voice\AndroidVoiceImpl_UPL.xml
UEDeployAndroid.CollectPluginDataPaths: AndroidPlugin: Source\ThirdParty\GoogleGameSDK\GoogleGameSDK_APL.xml
UnrealPluginLanguageâŚctor: UPL: âŚ\Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/OnlineSubsystemGooglePlay_UPL.xml
UnrealPluginLanguageâŚctor: UPL: âŚ\Plugins/Runtime/AndroidPermission/Source/AndroidPermission/AndroidPermission_APL.xml
UnrealPluginLanguageâŚctor: UPL: âŚ\Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging_UPL.xml
UnrealPluginLanguageâŚctor: UPL: âŚ\Plugins/Runtime/GooglePAD/Source/GooglePAD/GooglePAD_APL.xml
UnrealPluginLanguageâŚctor: UPL: âŚ\Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/OculusMobile_APL.xml
UnrealPluginLanguageâŚctor: UPL: âŚ\Source/Runtime/Online/Voice/AndroidVoiceImpl_UPL.xml
UnrealPluginLanguageâŚctor: UPL: âŚ\Source/ThirdParty/GoogleGameSDK/GoogleGameSDK_APL.xml
UEDeployAndroid.GetPackageName: Using package name: âcom.XR_Medics_smpâ
UEDeployAndroid.GetStoreVersion: GotStoreVersion found v1. (bUseChangeListAsStoreVersion=False IsBuildMachine=False EngineChangeList=0)
UEDeployAndroid.SavePackageInfo: Writing packageInfo pkgName:com.XR_Medics_smp storeVersion:1 versionDisplayName:1.0 to F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Binaries\Android\packageInfo.txt
UEDeployAndroid.MakeApk:
UEDeployAndroid.MakeApk: ====5/27/2022 2:18:46 PM====PREPARING TO MAKE APK=================================================================
UEDeployAndroid.LogBuildSetup: bBuildForES31: true
UEDeployAndroid.LogBuildSetup: bSupportsVulkan: true
UEDeployAndroid.GetSdkApiLevel: Building Java with SDK API level âandroid-30â
UEDeployAndroid.GetBuildToolsVersion: Building with Build Tools version â30.0.3â
UEDeployAndroid.WriteJavaDownloadSupportFiles:
UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to shim file F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
UEDeployAndroid.WriteJavaDownloadSupportFiles:
UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Shim data file up to date so not writing. ====
UEDeployAndroid.WriteJavaDownloadSupportFiles:
UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to template target file F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Build\Android\src\com\XR_Medics_smp\AlarmReceiver.java ====
UEDeployAndroid.WriteJavaDownloadSupportFiles:
UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Template target file up to date so not writing. ====
UEDeployAndroid.WriteJavaDownloadSupportFiles:
UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to template target file F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Build\Android\src\com\XR_Medics_smp\DownloaderActivity.java ====
UEDeployAndroid.WriteJavaDownloadSupportFiles:
UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Template target file up to date so not writing. ====
UEDeployAndroid.WriteJavaDownloadSupportFiles:
UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to template target file F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Build\Android\src\com\XR_Medics_smp\OBBDownloaderService.java ====
UEDeployAndroid.WriteJavaDownloadSupportFiles:
UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Template target file up to date so not writing. ====
UEDeployAndroid.MakeApk: Cleaning up files based on template dir F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Build\Android\src\com\XR_Medics_smp
UEDeployAndroid.MakeApk: Cleaning up files based on template dir F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Build\Android\src\com\XR_Medics_smp
UEDeployAndroid.MakeApk: Application display name is different than last build, forcing repackage.
UnrealPluginLanguage.Init: UPL Init: armeabi-v7a
UnrealPluginLanguage.ProcessPluginNode: Subsystem Google Play SDK Android init
UnrealPluginLanguage.ProcessPluginNode: Android Permission Plugin Init
UnrealPluginLanguage.ProcessPluginNode: Google Cloud Messaging init
UnrealPluginLanguage.ProcessPluginNode: GCMClientSenderID set: false
UnrealPluginLanguage.ProcessPluginNode: GooglePAD Plugin Init
UnrealPluginLanguage.ProcessPluginNode: GooglePAD enabled: false
UnrealPluginLanguage.ProcessPluginNode: Oculus mobile init
UnrealPluginLanguage.ProcessPluginNode: Android Voice init
UnrealPluginLanguage.ProcessPluginNode: GoogleGameSDK Android init
UnrealPluginLanguage.Init: UPL Init: arm64-v8a
UnrealPluginLanguage.ProcessPluginNode: Subsystem Google Play SDK Android init
UnrealPluginLanguage.ProcessPluginNode: Android Permission Plugin Init
UnrealPluginLanguage.ProcessPluginNode: Google Cloud Messaging init
UnrealPluginLanguage.ProcessPluginNode: GCMClientSenderID set: false
UnrealPluginLanguage.ProcessPluginNode: GooglePAD Plugin Init
UnrealPluginLanguage.ProcessPluginNode: GooglePAD enabled: false
UnrealPluginLanguage.ProcessPluginNode: Oculus mobile init
UnrealPluginLanguage.ProcessPluginNode: Android Voice init
UnrealPluginLanguage.ProcessPluginNode: GoogleGameSDK Android init
UEDeployAndroid.RequiresOBB: On build machine.
UEDeployAndroid.GetMinTargetSDKVersions: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=armv7)
UEDeployAndroid.GenerateManifest: Disabling Show Launch Image for Oculus Mobile enabled application
UEDeployAndroid.GetMinTargetSDKVersions: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=arm64)
UEDeployAndroid.GenerateManifest: Disabling Show Launch Image for Oculus Mobile enabled application
UEDeployAndroid.GetMinTargetSDKVersions: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=armv7)
UEDeployAndroid.GenerateManifest: Disabling Show Launch Image for Oculus Mobile enabled application
UEDeployAndroid.MakeApk:
UEDeployAndroid.MakeApk: ====5/27/2022 2:18:46 PM====PREPARING NATIVE CODE=====-armv7============================================================
UEDeployAndroid.MakeApk: bPackageDataInsideApk = False
UEDeployAndroid.CreateAARHandler: AddRepositories: Directory D:\sdk\extras not found; ignored
AndroidAARHandler.AddRepositories: Added repository: âŚ\Source\ThirdParty\Android\extras\google\m2repository
AndroidAARHandler.AddRepositories: Added repository: âŚ\Source\ThirdParty\Android\extras\android\m2repository
UEDeployAndroid.CreateAARHandler: AARImports: com.google.android.gms, play-services-auth, 11.8.0
UEDeployAndroid.CreateAARHandler: AARImports: com.google.android.gms, play-services-games, 11.8.0
UEDeployAndroid.CreateAARHandler: AARImports: com.google.android.gms, play-services-nearby, 11.8.0
UEDeployAndroid.CreateAARHandler: AARImports: com.google.android.gms, play-services-plus, 11.8.0
UnrealPluginLanguage.ProcessPluginNode: Copying Google Play BillingApiV2 java files
UnrealPluginLanguage.ProcessPluginNode:
UnrealPluginLanguage.ProcessPluginNode: Directory âŚ/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Java/BillingApiV2 copied to F:/User/Desktop/Mr. Khalili nia/Projects/XR_Medics_Sample/Intermediate/Android/armv7/src
UnrealPluginLanguage.ProcessPluginNode: Copying permission_library directory to staging before build
UnrealPluginLanguage.ProcessPluginNode:
UnrealPluginLanguage.ProcessPluginNode: Directory âŚ//Source/ThirdParty/AndroidPermission/permission_library copied to F:/User/Desktop/Mr. Khalili nia/Projects/XR_Medics_Sample/Intermediate/Android/armv7/JavaLibs/permission_library
UEDeployAndroid.WriteJavaOBBDataFile:
UEDeployAndroid.WriteJavaOBBDataFile: ==== Writing to OBB data file F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Intermediate\Android\armv7\src\com\XR_Medics_smp\OBBData.java ====
UEDeployAndroid.UpdateGameActivity:
UEDeployAndroid.UpdateGameActivity: ==== Writing new GameActivity.java file to F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Intermediate\Android\armv7\src\com\epicgames\ue4\GameActivity.java ====
UEDeployAndroid.UpdateGameApplication:
UEDeployAndroid.UpdateGameApplication: ==== Writing new GameApplication.java file to F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Intermediate\Android\armv7\src\com\epicgames\ue4\GameApplication.java ====
UEDeployAndroid.MakeApk:
UEDeployAndroid.MakeApk: Copying new .so F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Binaries\Android\sample-Android-Shipping-armv7.so file to jni folderâŚ
UnrealPluginLanguage.ProcessPluginNode: Copying libplaycore.so and proguard files
UnrealPluginLanguage.ProcessPluginNode:
UnrealPluginLanguage.ProcessPluginNode: File C:/UE_4.26/Engine/Plugins/Runtime/GooglePAD/Source/GooglePAD/âŚ/ThirdParty/play-core-native-sdk/libs/armeabi-v7a/ndk21.4.7075529/c++_shared/libplaycore.so copied to F:/User/Desktop/Mr. Khalili nia/Projects/XR_Medics_Sample/Intermediate/Android/armv7/libs/armeabi-v7a/libplaycore.so
UnrealPluginLanguage.ProcessPluginNode: Copying libvrapi.so
UnrealPluginLanguage.ProcessPluginNode:
UnrealPluginLanguage.ProcessPluginNode: File âŚ//Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/armeabi-v7a/libvrapi.so copied to F:/User/Desktop/Mr. Khalili nia/Projects/XR_Medics_Sample/Intermediate/Android/armv7/libs/armeabi-v7a/libvrapi.so
UnrealPluginLanguage.ProcessPluginNode: Copying libOVRPlugin.so
UnrealPluginLanguage.ProcessPluginNode:
UnrealPluginLanguage.ProcessPluginNode: File âŚ//Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/Lib/armeabi-v7a/libOVRPlugin.so copied to F:/User/Desktop/Mr. Khalili nia/Projects/XR_Medics_Sample/Intermediate/Android/armv7/libs/armeabi-v7a/libOVRPlugin.so
UnrealPluginLanguage.ProcessPluginNode:
UnrealPluginLanguage.ProcessPluginNode: File âŚ//Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/VrApi.jar does not exist, not copied!
UnrealPluginLanguage.ProcessPluginNode:
UnrealPluginLanguage.ProcessPluginNode: File âŚ//Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/SystemUtils.jar does not exist, not copied!
UEDeployAndroid.MakeApk:
UEDeployAndroid.MakeApk: ====5/27/2022 2:18:47 PM====PERFORMING FINAL APK PACKAGE OPERATION=====-armv7===========================================
UEDeployAndroid.CopyIfDifferent: Copying F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Intermediate\Android\armv7\AndroidManifest.xml to F:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Intermediate\Android\armv7\gradle\app\src\main\AndroidManifest.xml
UEDeployAndroid.GetMinTargetSDKVersions: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=armv7)
UEDeployAndroid.CreateRunGradle:
UEDeployAndroid.CreateRunGradle: Creating rungradle.bat to work around commandline length limit (using unused drive letter Z:)
UEDeployAndroid.RunCommandLineProgramWithExceptionAndFiltering: Making .apk with GradleâŚ
UEDeployAndroid.FilterStdOutErr: To honour the JVM settings for this build a new JVM will be forked. Please consider using the daemon: The Gradle Daemon.
UEDeployAndroid.FilterStdOutErr: Daemon will be stopped at the end of the build stopping after processing
UEDeployAndroid.FilterStdOutErr:
UEDeployAndroid.FilterStdOutErr: FAILURE: Build failed with an exception.
UEDeployAndroid.FilterStdOutErr:
UEDeployAndroid.FilterStdOutErr: * What went wrong:
UEDeployAndroid.FilterStdOutErr: A problem occurred configuring root project âappâ.
UEDeployAndroid.FilterStdOutErr: > Could not resolve all artifacts for configuration â:classpathâ.
UEDeployAndroid.FilterStdOutErr: > Could not resolve com.android.tools.build:gradle:4.0.0.
UEDeployAndroid.FilterStdOutErr: Required by:
UEDeployAndroid.FilterStdOutErr: project :
UEDeployAndroid.FilterStdOutErr: > Could not resolve com.android.tools.build:gradle:4.0.0.
UEDeployAndroid.FilterStdOutErr: > Could not get resource âhttps://jcenter.bintray.com/com/android/tools/build/gradle/4.0.0/gradle-4.0.0.pomâ.
UEDeployAndroid.FilterStdOutErr: > Could not GET âhttps://jcenter.bintray.com/com/android/tools/build/gradle/4.0.0/gradle-4.0.0.pomâ. Received status code 403 from server: Forbidden
UEDeployAndroid.FilterStdOutErr:
UEDeployAndroid.FilterStdOutErr: * Try:
UEDeployAndroid.FilterStdOutErr: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
UEDeployAndroid.FilterStdOutErr:
UEDeployAndroid.FilterStdOutErr: * Get more help at https://help.gradle.org
UEDeployAndroid.FilterStdOutErr:
UEDeployAndroid.FilterStdOutErr: BUILD FAILED in 8s
UnrealBuildTool.Main: ERROR: cmd.exe failed with args /c âF:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Intermediate\Android\armv7\gradle\rungradle.batâ :app:assembleDebug
UnrealBuildTool.Main: BuildException: cmd.exe failed with args /c âF:\User\Desktop\Mr. Khalili nia\Projects\XR_Medics_Sample\Intermediate\Android\armv7\gradle\rungradle.batâ :app:assembleDebug
UnrealBuildTool.Main: at UnrealBuildTool.UEDeployAndroid.RunCommandLineProgramWithExceptionAndFiltering(String WorkingDirectory, String Command, String Params, String OverrideDesc, Boolean bUseShellExecute) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Platform\Android\UEDeployAndroid.cs:line 1551
UnrealBuildTool.Main: at UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, TargetType InTargetType, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, UnrealTargetConfiguration Configuration, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk, Boolean bDisallowExternalFilesDir, Boolean bSkipGradleBuild) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Platform\Android\UEDeployAndroid.cs:line 3977
UnrealBuildTool.Main: at UnrealBuildTool.UEDeployAndroid.PrepTargetForDeployment(TargetReceipt Receipt) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Platform\Android\UEDeployAndroid.cs:line 4492
UnrealBuildTool.Main: at UnrealBuildTool.BuildMode.Build(TargetMakefile[] Makefiles, List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 495
UnrealBuildTool.Main: at UnrealBuildTool.BuildMode.Execute(CommandLineArguments Arguments) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 226
UnrealBuildTool.Main: at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 550
Timeline.Print: Timeline:
Timeline.Print:
Timeline.Print: [ 0.000]
Timeline.Print: 0.000
Timeline.Print: 0.024 FileMetadataPrefetch.QueueEngineDirectory()
Timeline.Print: 0.028 XmlConfig.ReadConfigFiles()
Timeline.Print: 0.202 SingleInstanceMutex.Acquire()
Timeline.Print: 0.202 UEBuildPlatform.RegisterPlatforms()
Timeline.Print: 0.204 0.001 Initializing InstalledPlatformInfo
Timeline.Print: 0.269 0.066 Querying types
Timeline.Print: 0.271 0.068 MacPlatformFactory
Timeline.Print: 0.273 0.070 TVOSPlatformFactory
Timeline.Print: 0.273 0.070 AndroidPlatformFactory
Timeline.Print: 0.330 0.127 HoloLensPlatformFactory
Timeline.Print: 0.330 0.127 IOSPlatformFactory
Timeline.Print: 0.341 0.138 LinuxPlatformFactory
Timeline.Print: 0.347 0.144 LuminPlatformFactory
Timeline.Print: 0.348 0.145 WindowsPlatformFactory
Timeline.Print: 0.362 TargetDescriptor.ParseCommandLine()
Timeline.Print: 0.396 UEBuildTarget.Create()
Timeline.Print: 0.402 0.005 RulesCompiler.CreateTargetRulesAssembly()
Timeline.Print: 0.402 0.005 0.000
Timeline.Print: 0.681 0.285 0.279 Finding engine modules
Timeline.Print: 0.746 0.349 0.344 Finding plugin modules
Timeline.Print: 0.751 0.354 0.349
Timeline.Print: 0.797 0.400 0.395 Finding program modules
Timeline.Print: 0.804 0.407 0.402 Finding program targets
Timeline.Print: 0.812 0.416 RulesAssembly.CreateTargetRules()
Timeline.Print: 0.860 0.464
Timeline.Print: 0.886 0.489 UEBuildTarget constructor
Timeline.Print: 0.893 0.496 UEBuildTarget.PreBuildSetup()
Timeline.Print: 1.408 UEBuildTarget.Build()
Timeline.Print: 1.408 0.000
Timeline.Print: 1.564 0.156 ExternalExecution.SetupUObjectModules()
Timeline.Print: 2.289 0.880
Timeline.Print: 2.328 0.919 Executing UnrealHeaderTool
Timeline.Print: 5.810 4.402 ExternalExecution.ResetCachedHeaderInfo()
Timeline.Print: 5.812 4.403 ExternalExecution.UpdateDirectoryTimestamps()
Timeline.Print: 5.825 4.416 UEBuildBinary.Build()
Timeline.Print: 6.005 4.597
Timeline.Print: 6.075 ActionGraph.CheckPathLengths
Timeline.Print: 6.091 Reading action history
Timeline.Print: 6.092 Reading dependency cache
Timeline.Print: 6.094 Prefetching include dependencies
Timeline.Print: 6.098 Cache outdated actions
Timeline.Print: 6.126 ActionGraph.ExecuteActions()
Timeline.Print: 15.820
Timeline.Print: 26.683 FileMetadataPrefetch.Stop()
Timeline.Print: [26.686]