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Struggling to Create a Lift with Matinee

I’m trying to create a lift that can be triggered to move up and down. I have the mesh in place but I cant figure out how to convert it to an InterpActor to be able to move it with a matinee. Whenever I try to use it in Matinee, I get a message about it being a static mesh instead of an InterpActor.

The only thing I’ve been able to find was to change its mobility to Movable in the transform section in the details window of the mesh but this doesn’t seem to do anything. I have tried re-building after making this change with no effect either.

If anyone can help I would appreciate it.

  1. Make the StaticMesh moveable.

  2. In the Matinee create an EmptyGroup then, with the StaticMesh selected, right click this new group and select “Actors > Add Selected Actor” this will then allow you to keyframe that StaticMesh.

Thanks for the quick reply. Got it working with your instruction. I would like to note that the add selected actors option doesnt show up when you have a movement track already added. I deleted the group and started it again and it works fine.