In the camera settings or the post process volume, set the EV100 min and max to 0
This didn’t do anything in a 2D project with normal viewmode. I don’t have any light sources in my project.
I guess I’ll have to r.ForceDebugViewModes=1
in the DefaultEngine.ini and then execute viewmode unlit
on beginplay or something, because this console command doesn’t work when added to DefaultEngine.ini.