hey there Moss I just wanted to thank you because this answer just thought me alot but i don’t know what PreCompiledHeader file you are referring to
and top of that i would actually like to know more about these kind of things regarding the level in which the code is being processed in. like i would really like to be able to create codes i can run inside the editor (not at runtime) being able to access default values and properties of an actor without spawning it etc.
thanks alot again